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Develop Injects                     Targeted Approach                   ensure that feedback is obtained from
                                                                                people with different personality types.
        Deliberately                        When design teams use a targeted    Introverts and extroverts respond
                                            approach to developing injects,
        The time allotted for exercise play is   players are engaged in discussions   favorably to different feedback-
        limited, so make each inject count.   which concentrate on the outcome   gathering techniques. Advanced
        Unfortunately, many exercise design   and distill information for the report.   design teams obtain individual and
        teams fail to create targeted injects.   Targeted injects may be contextual,   group responses and employ more
        Instead, they follow a “narrative”   but only if they support resolution of   creative instruments. Leverage
        or “gotcha” approach to inject      the objectives.                     tools that provide evaluators with
        development.                                                            both instant or delayed feedback
                                            If the players have lost focus on the
        Narrative Approach                  objectives it may be necessary for
        When design teams use a narrative   the facilitator/controller to introduce   Example of a Targeted
        approach to developing injects, the   contingency injects.  In our example   CONTINGENCY Inject
        injects are often based upon how    below, if the players have not        IF the Incident Management
        well they add context to the story   considered resource management,      Team has not thoroughly
        being presented. While brainstorming,   which is a key feature of the incident   considered resource
        team members will choose to include   command system, then the facilitator   management, THEN provide this
        contextual injects that moves the   is prompted to deliver the contingency   inject.
        narrative forward without considering   inject. Targeted contingency injects
        if this information helps the players   can also provide players with     Objective: 1
        achieve an aspect of the objective(s).   additional opportunities to achieve
        Injects that do not relate to the   objectives if their initial discussions   Recipient:  IMT - Operations
        main plot are not considered. This   have not been robust. Where the      Inject Description: The business
        can lead to the inclusion of many   information provided in an inject     owner of a time critical service
        injects that are for information only.   is loosely tied to an objective, the   has called with news that 14
        Valuable exercise time is wasted as   connection can be embedded within   laptops appear to have been
        players focus on internalizing this non   facilitator prompts.            stolen from their alternate site.
        relevant information.
                                            Targeted injects ensure all players are
        Gotcha Approach                     engaged and feel that the exercise is a
        When design teams use a gotcha      valuable use of their time. The design   Example of a Targeted
        approach to developing injects, the   team should determine whether they   CONTEXTUAL Inject
        injects add unnecessary layers of   have provided an adequate number
        difficulty that may make it impossible   of targeted injects to allow for the   Objective: 1
        for the exercise objectives to be   successful resolution of the objectives.
        met. The design team tries to push   The inject development form must     Recipient:  Incident Commander
        the players beyond what they are    capture the inject recipient and      (IC)
        capable of. This does not support   identify the objective(s) it is intended
        players to practice implementing    to address. When predicting the       Inject Description: You have
        plans, processes and procedures     outcome of each inject, consider which   come down with a severe case
        in a non-threatening environment.   players will contribute to resolutions.   of the seasonal flu and cannot
        Instead, the inclusion of unrealistic or   Every player should be prompted to   act as Incident Commander on
        overwhelming injects may be seen as   contribute to the resolution of one,   Day 2.
        an attempt to demonstrate how the   some, or even all of the objectives.   Facilitator prompt:  Contact your
        players will fail. Exercise discussions                                   back-up and initiate a transfer of
        will become scattered and choppy.   Deploy Feedback Tools                 command.
        Players may become frustrated and   Deliberately
        discouraged. Post exercise, they may   It is the responsibility of the design   The initial IC must transfer
        feel unprepared and be less likely to   team to ensure that all exercise   command (one of the features
        want to participate in future exercises.    participants can provide valuable   and principles of ICS).
                                            feedback for the report. Employ
                                            multiple tools during each exercise to

          CONTINGENCY INJECTS are events that a controller provides to a player if the players get off track or do not take
          an action that is necessary for the continuation of the exercise. This ensures that play moves forward, as needed, to
          adequately evaluate performance of activities.  HSEEP Glossary-2


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                                                                   True North RESILIENCE magazine - Fall 2022
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