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on objectives. If you suspect that some topics might be   Instant feedback is a quick and easy way for the
        sensitive or have internal political implications, build a   participants to provide data. Compiling the information
        mechanism to allow for anonymity. Regardless of the tools   should be simple. Limit survey questions to either/or
        deployed, exercise project teams need to track and report   responses. The design team must ensure that tracking
        on participation and follow-up when needed.           and monitoring of instant feedback is captured on an
                                                              ongoing or continuous basis. By deploying a tech-based
        Instant Feedback Tools                                polling method, the results are instantly tallied and stored.
        Instant feedback involves getting live or real-time answers   Provision of instant reaction is often visible to the entire
        during the exercise. Both high and low technology methods   team, allowing for quick validation from the group.
        of live polling can be used. The simplest is the vote or show
        of hands. High tech solutions can involve clicker-based   Unfortunately, excessive surveys can disrupt exercise flow
        polling systems or cellphone applications. They can be free   and detract from realism. Live results could be skewed
        or paid. For more dynamic teams, feedback questions can   positively or negatively by crowd-think or other social
        be posted at the top of whiteboards or flipcharts around   behavior. High tech solutions are subject to malfunction
        the room.  Players are encouraged to post feedback on the   and privacy risks.
        wall during exercise play. For this method to be successful,
        the facilitation team must remind the players of this tool   All exercises should include a verbal debrief at the end of
        when appropriate.                                     action, encouraging feedback from all participants.  The
                                                              most senior individual in the room should be the last to
        When feedback is provided while the exercise is underway,   provide input, as their opinion may taint the response of
        all participants can ensure that objectives are being met.    others. Make certain that scribes capture all information
        The facilitator is able leverage the contingency injects   provided in the debrief and/or record it. It will be valuable
        if the flipchart associated with one of the objectives is   for the report, although this initial ‘gut reaction’ can be
        empty or if players are hesitant during a show of hands. If   more difficult for report writers to sort by objective. Verbal
        only delayed feedback methods are employed, facilitators   feedback can be provided by individuals or by preidentified
        may not be able to recognize when players have failed to   teams. Teams will require additional time to discuss and
        achieve one or more of the objectives until long after the   then share with the room.
        exercise has ended.
                                                              Some feedback gathering methods are undertaken during
                                                              the exercise but not collected until after play has ended.
                                                              These include:

                                                                • Feedback forms distributed and gathered during the
                                                                  exercise or before players leave the room,
                                                                • Concealed surveys,
                                                                • Scribe notes,
                                                                • Observer feedback packages, and
                                                                • Instances of ‘encouraged vandalism.’

                                                              Encouraged vandalism is when players are asked to
                                                              scribble on, scratch out and otherwise make changes to
                                                              plans or reference documents provided to the teams at the
                                                              exercise.  In addition to providing relevant and actionable
                                                              recommendations, this reminds planners and players
                                                              that plans and tools are living documents, not sacred text.
                                                              ‘Vandalized’ documentation is gathered after the exercise
                                                              and used to support the appropriate objective(s).







                                                                Survey Question Example

                                                                Did the information provided during the transfer of
                                                                command provide all key information required to
                                                                recover time critical services?




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                                                                   True North RESILIENCE magazine - Fall 2022
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